The Big List Of Upcoming Video Game Remakes [Game Informer]

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  Remakes tend to be more exciting than remasters because the improvements often go beyond mere bumps in resolution or framerate. At best, studios reimagine classic experiences in exciting new ways, sand away rough edges, and somehow retain the intangible x-factors that made fans fall in love with these titles in the first place. At the very least, remakes offer a great way to play antiquated or less accessible experiences on modern hardware. 

The remake boom has been in full swing in recent years to the point that it’s starting to get tough to keep track of all the projects in the works. Thankfully, we’ve gathered as many of the announced remakes (not remasters) that we could find and gathered them in one neat list, arranged chronologically by release window. This will be an evolving list that will be updated as new remakes are announced and released, so be sure to keep an eye on it over the coming months. 

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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2023/06/11/5250c7c6/p301.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Persona 3 Reload</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: February 2</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Persona 3 is the game that transformed the Shin Megami Tensei spin-off series into the popular animal it is today, and it's being remade from the ground up in the Unreal Engine. It's being stuffed with features such as a revamped presentation and gameplay that hews closer to Persona 5, a new English voiceover, and additional side stories fleshing out the cast. Reload is billed as a remake of the original version of Persona 3, so while it still retains the narrative changes from Persona 3 FES, it will not include the female protagonist option from the PSP version. 
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2022/10/27/bad042b7/ff7_rebirth_cloud_sephiroth.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Final Fantasy VII Rebirth</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: February 29</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Final Fantasy VII Remake’s <a href="https://www.gameinformer.com/2022/06/16/final-fantasy-vii-rebirth-remakes-second-chapter-arrives-next-winter" target="_blank" rel="noopener">second installment</a> moves beyond Midgar and into uncharted territory. Sure, we’re likely to visit established locations like the Gold Saucer and encounter new versions of old friends, but Rebirth’s story can go a multitude of new directions based on Remake’s events. We’re excited to see what shake-ups Square Enix has in store as long as the snowboarding mini-game remains intact.<span><span> </span></span>
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2022/10/27/c3b839f1/silent_hill_2_remake_nurses.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Silent Hill 2</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Bloober Team is reviving Silent Hill 2 with a modern coat of paint. The minds behind Layers of Fear and The Medium may not have the greatest critical track record, but hopefully, working with an established (and better) template will yield more positive results. It would be nice to have a good modernized version of Silent Hill 2 after the less-than-stellar HD port from 2012. Silent Hill 2’s release window remains shrouded in fog, but it will come to PC and PlayStation 5 as a timed console exclusive.<span><span> </span></span>
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2021/09/09/8615d0f7/knightsoftheoldrepublic.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Star Wars: Knights of the Old Republic</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">The reveal that arguably the best Star Wars game ever was getting a much-needed remake had fans raising their lightsabers in celebration. Unfortunately, the game’s development may have already succumbed to the dark side. It’s been reported that <a href="https://www.gameinformer.com/report/2022/07/26/report-star-wars-knights-of-the-old-republic-remake-on-hold" target="_blank" rel="noopener">progress had stalled</a>, and work on the game has switched hands from Aspyr Media to Saber Interactive. Allegedly, Lucasfilm was unhappy with an internal demo, which brought development to a screeching halt for a period (and led to the firing of two directors) and the project is all but on ice at this point. Although things look grim, we hope KOTOR can get back on track and eventually see the light of day. 
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2022/10/27/25885394/splinter_cell_remake_goggles.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Splinter Cell</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">It might not be a new entry, but a remake of Sam Fisher’s first outing is better than nothing after years of waiting. Ubisoft Toronto sits at the helm of the project and plans to <a href="https://www.gameinformer.com/2021/12/15/splinter-cell-remake-announced-by-ubisoft" target="_blank" rel="noopener">rebuild the game from scratch</a> using the Snowdrop Engine while maintaining the classic stealth elements. Outside of recently <a href="https://www.ign.com/articles/splinter-cell-remake-director-leaves-ubisoft">losing its director</a> (on good terms), it’s unclear how development is faring or when we’ll get to see this fresh spin on the franchise.<span><span> </span></span>
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://s3.amazonaws.com/prod-media.gameinformer.com/styles/thumbnail/s3/2020/09/10/a2493ec3/pop_sot_scrn_6.jpeg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Prince of Persia: The Sands of Time</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Development has been rocky for The Sands of Time’s impending remake, to say the least. Besides the game’s reveal garnering backlash from fans due to its unimpressive graphics, it has been delayed twice: first by <a href="https://www.gameinformer.com/2020/12/08/prince-of-persia-the-sands-of-time-remake-delayed-by-two-months" target="_blank" rel="noopener">two months</a>, then <a href="https://www.gameinformer.com/2021/02/05/prince-of-persia-the-sands-of-time-remake-delayed-indefinitely" target="_blank" rel="noopener">indefinitely</a>. In hindsight, it’s wild to think we were supposed to be playing this in January 2021. In May 2022, Ubisoft announced it had moved development from its fledgling Indian studios back to Montreal, where The Sands of Time was first created. While it's unfortunate that Ubisoft Pune/Mumbai couldn’t bring the remake together, we’re excited to see if Ubisoft Montreal can reapply the same magic.<span><span> </span></span>
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2021/05/27/58952274/dragonquest3.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Dragon Quest III: HD-2D Remake </div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">HD-2D is becoming an increasingly popular template for reviving classic JRPGs. It worked wonders for Live A Live, and Square Enix is giving Dragon Quest III the same treatment. For now, we know next to nothing about the game other than that it’s coming to consoles at a yet-to-be-specified window.
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2022/10/27/adf3a453/max_payne_2_screenshot.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Max Payne 1 and 2</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item"><span><span>In April, Remedy Entertainment pleasantly surprised the gaming world when it <a href="https://www.gameinformer.com/2022/04/06/max-payne-remakes-are-coming-from-remedy-entertainment-after-striking-deal-with-rockstar" target="_blank" rel="noopener">announced</a> it had struck a deal with Rockstar Games to <span><span>remake Max Payne and Max Payne 2: The Fall of Max Payne</span></span>. Remedy sold the IP to Rockstar in 2002, but the two are partnering to revive the gritty crime series that popularized bullet time. The games will be made by Remedy, with Rockstar footing the bill on development and publishing, and target current-gen consoles and PC. </span></span>
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2022/10/27/695307d5/gothic_remake_battle.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Gothic</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">2001's Gothic is getting a faithful glow-up that looks to reintroduce the RPG to a new audience. The combat system and control scheme, a criticism of the original, has been reworked to feel modern and, most of all, playable. Developer THQ Nordic Barcelona even released a playable teaser to obtain feedback and ensure it's on the right track. As 20+ year-old game, Gothic has been a tough game to revisit on PC, making this remake all the more welcomed. 
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2022/10/27/3abe41d7/the_witcher_remake.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">The Witcher</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">CD Projekt Red’s litany of upcoming projects includes a full <a href="https://www.gameinformer.com/2022/10/26/cd-projekt-red-reveals-codename-canis-majoris-is-a-remake-of-the-first-witcher-game" target="_blank" rel="noopener">remake of the first Witcher game</a>. It’s being built in Unreal Engine 5 by developer Fool’s Theory (with supervision from CD Projekt veterans) and is said to be very early in development. The Witcher, released for PC in 2007, isn’t the easiest game to revisit due to its age and lack of console ports. Now that Geralt and friends are mainstream draws, newer fans can finally experience the adventure that started it all. 
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        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img loading="lazy" src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2023/05/24/58ed5f5b/metal_gear_solid_3_remake_snake.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
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        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Metal Gear Solid Delta: Snake Eater</div>
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        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Release: TBA</div>
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        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Months of rumors proved true when Konami revealed it was remaking arguably the most beloved entry in the Metal Gear series, Snake Eater. Boasting, as Konami put it, "cutting-edge graphics and 3D audio," this new version will faithfully retell the story of Big Boss' origin. Best of all, the iconic theme song is back in full force. 
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Which remakes are you looking forward to playing the most? Let us know in the comments!



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