Review: Call of the Sea [Destructoid]
Thomas Giboney
computers, home theater, Nintendo, playstation, projectors, receivers, science, Smart Home, speakers, surround sound, technology, televisions, video games, xbox
Call of the Sea is the debut game from Out of the Blue Studios, a Spanish outlet comprised of industry veterans that’s dedicated to creating narrative and puzzle titles. Their first product is a marriage of the two genres – a first-person, narrative-driven, adventure-puzzle game that evokes the spirit of old film serials and the Jules Verne Voyages extraordinaires novels that they liberally borrow from. It makes a stunning first impression, but it doesn’t take long to realize the developers might have been a bit too eager to show you everything they have up their narrative sleeve.
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