Updates

  • News,  Sneak Peek,  Updates

    It’s been six years since I dreamed up Infamous Delights…

    …and since then I’ve completely lost the Unity source code for Up the Tower, my VR game I was learning Unity with and developing at the same time. But looking back, it was probably for the best. I’ll be honest. I was proud about it for maybe a month or so, but I quickly realized just how basic and newbish my first attempt was. I faced the truth of it, that it was not something I could devote enough of my time to learning and evolving. On top of that, what I was really wanting to learn how to develop in, was Unreal Engine. Back then, I knew it was…

    Comments Off on It’s been six years since I dreamed up Infamous Delights…
  • Builds,  News,  Sneak Peek,  Updates

    Up the Tower

    I’ll be updating this post as I go… Up the Tower is my first venture into creating a Virtual Reality Video Game with Unity 3D. I’ve learned a great many things since creating that first little room with poles and 4 walls… which I used to judge the default ‘sizing’ in Unity as it pertains to ‘real life sizes in VR’. My 2 1/2 year old son couldn’t stop running over and grabbing the headset and wands, so I decided to put bouncey balls in the room next. They’re about the size of a smaller beach ball, but much more fun, lol. Screenshots (more to follow):

  • News,  Sneak Peek,  Updates

    Infamous Delights VR Game Studio

    A Virtual Reality Game Studio I am very proud to introduce my premiere Virtual Reality Game Studio!!!  I have a new website created with some preliminary builds, which are in alpha stages and not even really demo’s yet.  But they are there for the downloading!  I have been learning Unity 3D programming along with C# coding for the past 3 months and I’ve fallen in love with designing games. I’m no 3D modeler or artist by any means, but I’m not altogether incapable.  Even without the artistic skills I’ve been able to deliver some solid ideas and stable VR game play mechanics.  If you have an HTC Vive and a…