News Uncategorized Achieving Inclusive Game Design [VentureBeat] January 25, 2022 Thomas Giboney computers, home theater, Nintendo, playstation, projectors, receivers, Smart Home, speakers, surround sound, technology, televisions, video games, xbox How to achieve inclusive game design, featuring Renee Gittins, Osama Dorias, Laura Teclemariam, and Tara Voelker. View Article on VentureBeat GamesBeat,PC Gaming,category-/Games/Computer & Video Games,GBSummit GBSummit Spread the word!Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on LinkedIn (Opens in new window)