Ubisoft defends $70 price for Skull and Bones, citing its “AAAA” status [TechSpot]

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Few titles have seen a development as long or as difficult as Skull and Bones. Its launch was delayed an astounding six times following the original reveal at E3 in 2017 – work on the game began back in 2013. It’s also reported to have gone over budget and cost…

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