Spelunky 2 Leaving Xbox and PC Game Pass [IGN]

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Alongside two other games.

Ryan Dinsdale

Posted:

Jul 3, 2023 4:50 pm

Game Pass is losing the beloved Spelunky 2 alongside two other games soon.

The Xbox and PC Game Pass Leaving Soon pages were updated to include the fan-favourite cave exploration game alongside Exo One and Paw Patrol The Movie: Adventure City Calls.

All three games are set to leave Game Pass July 15, though it’s worth pointing out Xbox offers 20% off to those looking to buy a Game Pass title outright. Those looking to continue spelunking could therefore do so to lessen the sting a little.

In what could be a one-two punch for some users, Microsoft also announced a price rise for its subscription service recently. Xbox Game Pass Ultimate will cost $16.99 (a $2 increase) as of July 6 and a regular Xbox Game Pass subscription will cost $10.99 monthly (a $1 increase).

Several games are joining the service around the same time as Spelunky 2’s departure, of course, including Need for Speed Unbound, Stor of Seasons: Friends of Mineral Town, and more.

In our 10/10 review of the game, IGN said: “Spelunky 2 is a masterpiece of procedurally generated platforming that stays true to the legendarily challenging original while also holding surprises around every corner.”

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

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Spelunky 2

Starfield: Why 30fps Might Make Sense on Console | IGN Performance Preview

Starfield: Why 30fps Might Make Sense on Console | IGN Performance Preview

With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. We also compare the improvements over the previous showing, enhancements within the engine, and much more. So get ready to blast off in a rocket fuelled Starfield performance preview.Chapters0:00 Introduction0:27 Why might it be 30fps and Deeper into the Creation Engine3:39 PC Specifications and Graphics impact4:25 Testing the older games on Xbox Series X and PC, what can we learn?9:29 What this may mean for Starfield & improvements12:57 The physics, details of Starfield & how it has improved16:18 Closing the question, why might the developers have chosen 30fps on consoles?

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