Review: Knockout City [Destructoid]
Thomas Giboney
computers, home theater, Nintendo, playstation, projectors, receivers, science, Smart Home, speakers, surround sound, technology, televisions, video games, xbox
Last year, EA released Rocket Arena, an online multiplayer competitive shooter from developer Final Strike Games. If you don’t remember it, I don’t blame you. It dropped off the gaming radar faster than its price dropped in stores.
When Knockout City was first revealed earlier this year, I was pretty pompous in my assurance that it would face a similar fate. It just didn’t seem like something anybody would be talking about after it dropped. But now that I’ve played it, along with at least two million other people, I don’t think that’s going to be the case. I think this one has staying power.
When Knockout City was first revealed earlier this year, I was pretty pompous in my assurance that it would face a similar fate. It just didn’t seem like something anybody would be talking about after it dropped. But now that I’ve played it, along with at least two million other people, I don’t think that’s going to be the case. I think this one has staying power.
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