Dead Island 2 Interview – Under The Skin Of The FLESH System [Game Informer]

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dead island 2 interview

  At Gamescom 2022, we spoke to James Worrall and Adam Olsson, Creative Director and Art Director on Dead Island 2, to learn more about <a href="https://www.gameinformer.com/gamescom-2022/2022/08/23/dead-island-2-gets-long-awaited-trailer-and-release-date" target="_blank" rel="noopener">the long-awaited sequel</a>, how the team is balancing comedy and horror, and how exactly they plan to make zombies monstrous again with their procedural FLESH system. Set within the once-bustling city of Los Angeles, the game pulls inspiration from 80s action movies like <em>Die Hard</em> and George A. Romero's <em>Dawn Of The Dead</em> and features iconic locations overrun with hordes of zombies you can eviscerate piece by piece. 

Watch our Dead Island 2 interview below: