Designing The World Of Assassin’s Creed Mirage | Exclusive Interview [Game Informer]
In this exclusive cover story interview, Game Informer chats with Ubisoft Bordeaux’s world and quest director, Simon Arsenault, who breaks
Read moreIn this exclusive cover story interview, Game Informer chats with Ubisoft Bordeaux’s world and quest director, Simon Arsenault, who breaks
Read moreThe Biophage, The Callisto Protocol’s monstrous antagonists, are as mysterious as they are deadly. To understand the design process behind
Read moreClick to watch embedded media Marvel’s Guardians of the Galaxy is a game about family, rad tunes, and saving the
Read moreA lot rests on the shoulders of a game’s protagonist. After all, the player has to embody that character and
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