Call of Duty: Vanguard and Forza Horizon 5 Review Impressions | GI Show [Game Informer]

View Article on Game Informer
forza horizon 5 review impressions

In this week’s episode of The Game Informer Show, the crew discusses the three pillars of Call Of Duty: Vanguard: multiplayer, zombies, and, unfortunately, a lackluster campaign. In a positive turn, we share our Forza Horizon 5 review impressions and talk about how the series continues to shine. Wesley and Jill join the Alexes to discuss the news of Uncharted’s former Creative Director, Amy Hennig, working on a narrative-driven game in the Marvel universe. 

Follow the crew on Twitter: Alex Stadnik (@Studnik76), Alex Van Aken (@itsVanAken), Wesley LeBlanc (@LeBlancWes), Jill Grodt (@Finruin), Dan Tack (@dantack), Kimberley Wallace (@kstar1785), Brian Shea (@BrianPShea), Blake Hester (@metallicaisrad)

The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app.


Check out the timestamps below to jump to a particular point in the discussion:

00:00:00 – Introduction
00:03:36 – Amy Hennig’s New Marvel Game
00:24:37 – Call of Duty: Vanguard
00:46:28 – Forza Horizon 5
01:02:57 – Special Announcement
01:07:07 – Shin Megami Tensei V Review Impressions
01:32:57 – Riders Republic
01:49:35 – Housekeeping
01:53:45 – Listener Emails

              <img src="https://www.gameinformer.com/sites/default/files/styles/teaser_promoted_image_thumbnail_mobile_retina_/public/2021/11/04/caf538e5/uncharted.jpeg" alt="" typeof="Image">

News:

A New Project From Uncharted’s Former Creative Director

        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item"><ul>
<li>
<a href="https://www.gameinformer.com/2021/10/29/amy-hennig-is-working-on-a-narrative-driven-action-adventure-marvel-game-with-skydance" target="_blank" rel="noopener">Amy Hennig Is Working On A Narrative-Driven Action-Adventure Marvel Game With Skydance Media</a>
</li>
                        </div>
    </div>
        </div>
<div class="paragraph paragraph--type--list-item-large-image paragraph--view-mode--default">
            <div class="list-item">

        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2021/11/04/7476d23e/call-of-duty-vanguard-blogroll-1629482026680.jpeg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
                                            <h2>
        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">Topic of the Show:</div>
  </h2>
                                                <div class="list_item_sub">
        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Call Of Duty: Vanguard Impressions</div>
  </div>

        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Call Of Duty: Vanguard is finally here, but is it just more of the same? Or does the first-person shooter stand out amidst its end-of-year competition? Dan Tack and Alex Stadnik break down the shortcomings of the game's single-player campaign while praising its multiplayer offerings.

Check out our Call of Duty: Vanguard review here.

                    </div>
        </div>
<div class="paragraph paragraph--type--list-item-large-image paragraph--view-mode--default">
            <div class="list-item">

        <div class="field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item">  <img src="https://www.gameinformer.com/sites/default/files/styles/thumbnail/public/2021/11/04/6e5fb882/forzahorizon5_launch_preview-04_16x9_wm.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-thumbnail">
                                            <h2>
        <div class="field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item">The Playlist:</div>
  </h2>
                                                <div class="list_item_sub">
        <div class="field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item">Game Informer staff discuss the games they're playing.</div>
  </div>

        <div class="clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item">Racing games and role-playing games dominate our conversations this week! Brian Shea joins the podcast to share why Forza Horizon V is his favorite racing game ever made, Kimberly Wallace talks about the highs and lows of Shin Megami Tensei V, and Blake Hester details why Riders Republic fails to properly understand the culture its trying to imitate (those downhill races are great, though.)

Check out our Forza Horizon 5 review here.

                    </div>
        </div>

For more Game Informer podcasts, be sure to check out https://www.gameinformer.com/podcast/2021/10/12/introducing-video-gameo…; delay=”150″ href=”https://www.gameinformer.com/podcast/2021/10/12/introducing-video-gameo…; rel=”noopener noreferrer” tabindex=”-1″ target=”_blank”>Video Gameography, our video game history podcast, and https://www.gameinformer.com/podcast/2021/10/06/introducing-all-things-…; delay=”150″ href=”https://www.gameinformer.com/podcast/2021/10/06/introducing-all-things-…; rel=”noopener noreferrer” tabindex=”-1″ target=”_blank”>All Things Nintendo with host Brian Shea which deep dives into Nintendo’s library of games every week.